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Astigmatic Gaussian Beam

 

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Description


This ray direction specification supports the definition of the Astigmatic Gaussian Beam type Source Primitive by specifying the beam divergence angles, focii locations, beam synthesis plane and wavelength. It is strongly recommended that the Source Primitive construction be used to define a beam with these characteristics.

 

 

Navigation


This feature can be accessed by selecting Astigmatic Gaussian Beam as the ray direction type on the Positions/Directions tab of a detailed source dialog box.

 

 

Controls


Control

Inputs / Description

Defaults

X/Y Angle

X and Y divergence half-anlges in degrees.

1,1

Zx/Zy

Z position of x- and y- focii of astigmatic beam.

0,0

Zstart

Starting position of rays relative to Source location.

0

Zcreate

Distance relative to the source origin at which the wavefront is synthesized.

 

The z-create distance should generally correspond to the distance of the first optical element that the rays will encounter. FRED uses the Gaussian beam parameters to compute the wavefront curvature and size at the z-create distance and then moves the rays back to their origin prior to raytracing.

 

For incoherent sources, FRED modifies the path lengths and powers of the rays at the z-create distance.

0

Wavlen (um)

Wavelength used to compute Gaussian beam parameters.

1.0 microns

 

 

 

Related Topics


Coherent Sources Overview

Astigmatic Gaussian Beam Source Primitive

Ray Directions - Focus to / from two astigmatic focii

Ray Directions - Focus to / from a point

Ray Directions - Multiple source angles (plane waves)

Ray Directions - Multiple source positions

Ray Directions - Random directions into an angular range

Ray Directions - Random directions into a sphere

Ray Directions - Single direction (plane wave)

Ray Directions - Directions to hexagonal grid points in angle space

Ray Directions - Randomly according to intensity distribution

Ray Directions - M Squared Laser Beam

 

 

 

 

 

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