Navigation: Sources > Ray Positions > Random Surface

 

Random Surface

 

Contact Us: fredsupport@photonengr.com

 

 

 

Description


This feature creates a source using random ray positions on a specified surface entity.  The direction of the positive surface normal determines the default direction of these rays, which for most surface types will be the initial +Z direction.  For a cylinder, the default direction is outward.  The ray positions are created on the OpenGL tessellated surface, so the user should be certain that the target surface is fully tessellated before tracing rays.  If the target surface is not fully tessellated, the spatial distribution of ray positions will not fully reflect the true geometry of the target surface.

 

 

Navigation


This feature can be accessed by selecting Random Surface (random points on a designated surface) as the ray position type on the Positions/Directions tab of a detailed source dialog box.

 

 

Controls


Control

Inputs / Description

Defaults

Type

Random Surface (random points on a designated surface)

Grid Plane

Parameters

Surf

Surface on which rays are created. Choose from the list of valid surfaces.

 

Rays

Number of rays distributed randomly over surface using the surface tessellation to determine ray location.

0

Direction

Direction specification of the source.  Options are:

Random Lambertian - Rays evenly distributed in direction cosine space

Random Isotropic - Rays evenly distributed in angle space

Surface Normal - Rays directed along surface normal

Use Dir Func - Use the direction specification in the Ray Directions section
 

NOTE: Random Lambertian, Random Isotropic and Surface Normal settings ignore parameters in the Ray Directions section.

Random Lambertian

Offset

Distance offset along surface normal.

0

Iter

Positions rays exactly on surface rather than using the surface tessellation as a guide.

Unchecked

Reverse

Reverses the ray direction determined by positive surface normal.

Unchecked

 

OK

Accept settings and close dialog box.

 

Cancel

Discard settings and close dialog box.

 

Apply

Apply settings and close dialog box.

 

Help

Access this Help page.

 

 

 

Related Topics


Ray Positions - Bitmap

Ray Positions - Grid Plane

Ray Positions - Hexagonal Plane

Ray Positions - Read rays from a file

Ray Positions - Random Plane

Ray Positions - Random String

Ray Positions - Random Volume

Ray Positions - User-defined Rays

 

 

 

 

 

Copyright © Photon Engineering, LLC