Navigation: 3D View Commands > View Towards

 

View Towards

 

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Description


This command allows you to switch the 3D View camera location and aim direction.  There are 10 views to choose from in the menu:

Six predefined directions: the plus and minus X, Y, and Z axes views.

Three custom views set in the visualization preferences.

One custom view that can be set in the camera configuration dialog which opens when the custom view option is selected.

 

 

Navigation


This command can be accessed in the following ways:

Menu > 3D View > View Towards

Ctrl+0 thru Ctrl+9 (each of the ten views has an accelerator keystroke)

 

 

Controls


Selecting Specific View, or pressing Ctrl + 0, will open the Camera Configuration dialog, which allows the user to position the 3D View camera anywhere in space.

 

Control

Inputs / Description

Defaults

Camera is located at:

Specifies the (X,Y,Z) position of the camera (in the global coordinate system).

0, 0, 9.82

Camera is aimed towards:

Specifies the point towards which the camera is aimed (in the global coordinate system).

0, 0, 0

Camera "Up" direction:

Specifies the direction in which the top of the camera is pointed. Cannot be same as aim direction.

0, 1, 0

 

OK

Accept Camera Configuration and close dialog box.

 

Cancel

Discard Camera Configuration changes and close dialog box.

 

Apply

Apply Camera Configuration changes and keep dialog box open.

 

Help

Access this Help page.

 

 

 

Application  Notes


Common Camera Positions

 

Camera Position / Orientation

Description

Location = {-7, 7, 7}
Aim Point = {0, 0, 0}
Up Direction = {0, 1, 0}

Positioned equidistant in X,Y and Z and looking towards the global origin

Location = {-8.75, 0, 5.25}
Aim Point = {0, 0, 0}
Up Direction = {0, 1, 0}

Low, rotated view towards global origin.

 

 

Related Topics


3D View Summary

Visualization Preferences

 

 

 

 

 

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