Description Returns True if a particular ray is on an arrayed entity. Depending on the number of rays traced, it may be necessary to dimension ray index and ray counter variables as data type Huge_ instead of Long. Please see Multi-threaded Raytracing for more information.
Syntax onEntity = IsRayOnEntityArray ( id )
Parameters onEntity (Boolean) The status of the ray in regards to the entity array.
id As Long (or Huge_) The identifier of the ray.
Remarks This function returns True if a particular ray is on an arrayed entity. If there is a problem the function sets an error and returns 0.
See Also Examples
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