Description This function returns the number of auxiliary ray buffers that currently exist. Standard ray buffers are those resulting from a standard FRED raytrace or which have been created manually in the scripting language. Auxiliary buffers cannot be created by the user but are the result of specialized raytrace functions such as the single raytrace and targeted raytrace. Note that auxiliary ray buffers are tied to the GUI dialog that generates them and closing the dialog will delete the ray buffer. Therefore, script commands which access auxiliary ray buffers must be run with the associated GUI dialog still open.
Depending on the number of rays traced, it may be necessary to dimension ray index and ray counter variables as data type Huge_ instead of Long. Please see Multi-threaded Raytracing for more information.
Syntax count = GetAuxRayBufferCount ( )
Parameters count (Long or Huge_) Returned number of auxiliary ray buffers.
See Also
Examples
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